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Curriculum aligned resources
The Getting Played program is flexible, allowing schools choice in how they use it.
The main classroom resource includes:
- A slideshow with 43 slides, split into five sections. Each section helps students learn about a different aspect of gambling and gaming.
- Eight optional worksheets that match the slideshow topics. These worksheets help students explore the ideas further in fun, engaging ways.
Below is a short summary of what’s included in the classroom resource.

How to use the classroom resources
Your school can use the Getting Played lessons in different ways. You can teach the whole program in wellbeing, social emotional learning, or pastoral care classes for students in Years 7 to 10.
Or, your school might choose to teach parts of the program in different subjects. For example, Section 4 focuses on maths, and has special worksheets for Year 8 and Year 9 students.
Your school might also decide to teach the program over a few years. This means students see the messages more than once and remember them better.
To help your school plan how to teach the program, you can use the Classroom Resource Blueprint. It provides details on each section of the slideshow and each worksheet. This includes how long they take and which subjects they link to.
You can also use the lesson planning templates to help get started.
Check out the full set of classroom and planning resources below.
Classroom slides:
Classroom worksheets:
- Worksheet 1 – Get the facts (Health, Years 7-10) [PDF 280.8 KB]
- Worksheet 2 – Personal and community health (Health, Years 7-10) [PDF 363.9 KB]
- Worksheet 3 – The social situation (Health, Years 7-10) [PDF 313.5 KB]
- Worksheet 4 – Look behind the bet (Various links, Years 7-10) [PDF 318.0 KB]
- Worksheet 5 – Data analysis (Maths, Year 8) [PDF 613.6 KB]
- Worksheet 6 – Statistics (Maths, Year 9) [PDF 837.4 KB]
- Worksheet 7 – Probability (Maths, Year 9) [PDF 231.2 KB]
- Worksheet 8 – Designing to reduce gambling harm (Various links, Years 7-10) [PDF 576.1 KB]
Planning resources:
- Classroom resource blueprint [PDF 373 KB]
- Single lesson plan – simple [PDF 265 KB]
- Single lesson plan – detailed [PDF 333 KB]
- Multiple lesson plan – simple [PDF 257 KB]
- Multiple lesson plan – detailed [PDF 593 KB]
Whole of school resources
To support a whole of school approach to the Getting Played program, there are extra resources available:
- NEW: Printed resources (posters and brochure) for your school community.
- Information sheets for school leaders, wellbeing teams, parents and carers. These explain what the program is and why it’s important.
- A promotional pack with ready-to-use messages for your school newsletter and social media. This helps schools share the program with families.
Printed resources:
ACT schools and youth-focused organisations can now order printed Getting Played resources to help reinforce program messages beyond the classroom and support a whole-of-school approach to gambling harm prevention.
Available resources include:
- A student poster pack featuring three posters for display in student areas.
- A teacher poster promoting the Getting Played program and teacher eLearning.
- A school community brochure for students, parents, carers and educators, with information about gambling-related influences, potential harms and available support.
Printed resources are available free of charge to ACT schools and youth-focused organisations.
Order printed resources:
Information sheets:
- Information for school leaders [PDF 474.6 KB]
- Information for school wellbeing teams [PDF 206 KB]
- Information for parents and carers [PDF 307 KB]